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That's just Pascal's wager with a secular/cyberpunk reskin, and has all the same trappings. Why aren't you a monk?
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Yeah. Turns out game theory is useful in games.

I don't understand the monk question though.


If sci-fi Pascal's wager applies, so does the original. Anybody who believes Pascal's wager should be dedicating themselves wildly to religion, in the chance that it saves from from eternal damnation. Hence, becoming a monk.

Oh, I'm actually reverting much of the subconscious Augustinian programming (most of what we call secular ethics) to the less busted Orthodox versions, but I think that is for unrelated reasons.



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