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If you want to hop into a rabbit hole, try taking look in Steam's login send the user and pass))

If TLS break then all is untrusted anyway! If you read hash as MITM you can replay it as pass equivalent and log in with hash, do not need knowledge of the original pass. You can just inject the script to exfilatrate original pass before hashing. CSP is broken, since you can edit header to give your own script a inline nonce. I think everything is reliant on TLS in end.

I think 10yr ago before TLS was 99%+ standard on all sites many people would come up with schemes, forums would md5 pass client side and send md5, all sorts were common. But now trust is in TLS.



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