I haven't worked on a microservice architecture yet, but this is a very interesting idea that I hadn't heard before. That micro services can potentially give greater visibility of each team's performance, improving accountability.
It's way too easy to just add a lot of friction if you go too far.
I also think it would be way healthier if teams acted as "maintainers" rather than "sole developer" of a service.
For example if team A wants feature from service team B manages they should be free (after communicating that so there is no confict/work duplication) to just make that feature and submit pull request to the team B.
Then team B can make sure it's up to their standard but that's shorter work than getting the whole machine of "submit a ticket for team B to add feature, find manpower to do it, and schedule work" running.
It's incredibly easy to game that architecture in a low-trust environment, though. If a team owns the interface definition of their microservice, they can just declare all callers' problems an instance of "holding it wrong".