It was highly dependent on when you were doing this. There was a time very early on where even moving the mouse would cause it to skip. (also had the same issue playing MP2 (yes, 2) audio files). That was when we were really pushing the limits of the hardware (33MHz 486).
These issues were resolved pretty quickly in the next generation of CPUs and recorders, so if you missed out on the very early versions you never would’ve seen this problem.
These issues were resolved pretty quickly in the next generation of CPUs and recorders, so if you missed out on the very early versions you never would’ve seen this problem.