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> it depends on what the Java client uses for drawing

AFAIK, the Java client uses LWJGL, which is a native library.



Thanks for the info! Seems like it's worth trying to compile the Java client with GraalVM Native Image then, given that this exists: https://github.com/chirontt/lwjgl3-helloworld-native


Apparently, someone has managed to compile the Minecraft client to native: https://medium.com/@kb1000/what-youve-done-with-the-server-i...




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