This post is completely on the money. As distasteful as this will be to proponents of FOSS - especially those that “hate” all things Apple, a majority of professional design and photo work is done with them, which has a massive impact on the hobbyists market. Until Macs are treated as a first class citizen, success will likely be completely out of reach. Demonstrate usability and performance with the platform the pro’s use and the trickle down effect will be there. Blender, who use their own UI kit on the Mac just like Adobe does, is successful because it’s approachable (now at least, I’m still a right-clicker) and performant on all platforms. They talk about, and with, pro users and where Blender fits in. I’d now say that if anyone wants to play around or learn 3D modelling for animation, games and FX, Blender is as good as any place to start.