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> Microsoft seems to be the worst case in this regard, despite the whole security talk, WinDev is pretty much doubling down on C and C++.

From what I understand, MS is gradually moving away from C/C++: https://thenewstack.io/microsoft-rust-is-the-industrys-best-...



Very very gradually,

Check the praise for C and C++ over here,

https://microsoft.github.io/microsoft-ui-xaml/

https://techcommunity.microsoft.com/t5/internet-of-things/de...

Or how XNA was killed in name of DirectXTK.

Meanwhile the MonoGame, Unity, WaveEngine, and for IoT, Meadow (what Sphere should have been) efforts are all driven by third parties.

Joe Duffy mentions on his RustConf talk that even with Midori proving it was capable to handle production loads (it even powered parts of Bing for a while), it was a no go for Windows team.

Apparently the culture change in WindowsDev will take a couple of generations.


XNA was written in C++, just like you could expose DirectXTK to C#.




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