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> [T]he first law of UX should be that aesthetics are secondary to usability.

I would argue that instead it should be aesthetics and functionality need to be balanced.

Your usability will suffer if lack of aesthetics obscure the usability of a tool. Conversely, your aesthetics need to be reigned in, so that they do not obscure the usability of your tool.



Aesthetics should happen as a result of trying to make a tool highly usable.

Ever performed your craft and you just nail it and as a side effect the thing looks positively beautiful?


> Aesthetics should happen as a result of trying to make a tool highly usable.

Once again someone on HN phrases something better then I could hope to.

> Ever performed your craft and you just nail it and as a side effect the thing looks positively beautiful?

Best feeling in the world, on the rare occasions I manage it.


I dunno man, I don't think it's a tradeoff. Make a good UX, then slap on a nice color scheme, some shiny buttons, whatever. The hard part is making the UX good.




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