Really great project. Instead of a fragile centralized approach Thanos embraced the federated nature of Prometheus. We see us using this for GitLab.com. I just discussed Thanos with Ben who works on the Prometheus project itself and who leads monitoring for GitLab: https://youtu.be/JzlwwGZ3yQ4
My interpretation is that Thanos is for massive scale, perhaps suitable for gitlab but most organisations would manage with just prometheus to start with and might scale up to thanos later.
Either that or just use basic Thanos setup (as described in a blog post) that gives you better Prometheus HA support and global view. You can always add setup for long-term metric retention later on.
Yes it is Open Source: the whole project is on GitHub, Apache 2 licenced.
Posting to Slack (and OpsGenie, PagerDuty, etc) is a feature of the Prometheus AlertManager, which Cortex builds upon, no subscription required.
The commercial Weave Cloud product gives you a hosted instance of the same code, storage - we ingest all your metrics and store them for a year - and a nice GUI with user logins, team permissions, etc. Plus the Deploy and Explore features which are hosted versions of two more Open Source projects.
The reason why we built Thanos was to enable monitoring of large scale simulation systems, which are inherently stateful, such as the Survival demo (link https://youtu.be/lGWON5TtS04).
So Thanos was your solution for building the energy economy and the larger ecosystem? The energy simulation is what really struck me as a fundamentally challenging element in a game. Maybe largely because in the first world we don't really have to face that problem at its root anymore.
Frankly, I also want to know if there are plans to release something based on that demo
We use Thanos to provide the observability features (monitoring in particular) to Workers (i.e. user processes we run on our Cloud) that perform the simulation. You can have multiple Workers collaborating on a simulation of the economics or ecology that export monitoring variables that you want to track.
Since the simulation is inherently dynamic, and the number of Workers can change, Thanos helps us with achieving the necessary scale and retention for a hosted platform that is SpatialOS.
I understand better now. I didn't read the post in detail, to be honest. I dug into the rest a bit.
Well it all looks like a pretty immense amount of effort and work to put that all together. I'm not a game dev, but I signed up to poke around. I've done a little VR tinkering before, so I'm curious about the potential applications in that realm as well.
(disclaimer: Blog post co-author)
You are welcome to join our growing community to know more. (: Follow slack join button here: https://github.com/improbable-eng/thanos
Thanos seems like the closest thing to a silver bullet for Prometheus missing features (as by design).
Quick question:
In a multi Prometheus setup, if all the Thanos nodes are behind a load balancer (without sticky sessions), do a particular query from a dashboard interface like Grafana to that Load Balancer result in the same dataset, if run multiple times?
If by "Thanos nodes" you mean Thanos querier instances, then yes -> Does not matter to which one you actually ask. All have the same view and access to the old metrics (Store Gateway) and fresh ones (Prometheus+Sidecar - Scraper)
Storing the Prometheus data in long term storage raises one question for me... what is the process for upgrading the TSDB data format when it changes over time?
The format already went through one format change since Thanos was started. The format encodes a version itself and Thanos simply supports reading multiple ones.
The Thanos query nodes have the same interface as Prometheus itself, including the web UI (with a few small changes), so you can just use the same Prometheus plugin pointed at Thanos.
> In the Western classical tradition, Prometheus became a figure who represented human striving, particularly the quest for scientific knowledge, and the risk of overreaching or unintended consequences. In particular, he was regarded in the Romantic era as embodying the lone genius whose efforts to improve human existence could also result in tragedy [...]
How is 'film' a strong word? What's the difference between a 'film' and a 'movie'? I'd normally call them films myself. Does it mean anything else to you?
My guess is they're using "film" as a term for a movie with greater redeeming value, sort of like the "literature" distinction with books. Pedantically, Infinity War was likely not recorded on actual film.
If you consider yourself having more sophisticated, artistic taste in movies, you may reserve the term 'film' for those. For the movie snob, Casablanca is a film, Spiderman 4 is a movie. Nothing too wrong with making that separation in my mind.
I agree with the sentiment that Avengers may not be the most sophisticated movie out there. Most people know this and would agree. But randomly calling attention to it to make sure people notice that you have a sophisticated taste is a little pretentious.
> If you consider yourself having more sophisticated, artistic taste in movies, you may reserve the term 'film' for those. For the movie snob, Casablanca is a film, Spiderman 4 is a movie.
I had no idea this was a distinction. I just thought 'film' was what the British called them and 'movie' was the Americanism. We say 'I'm going to the see a film' rather than 'going to see a movie'.
Film is inappropriate for most modern movies because they're no longer filmed, they're digitally recorded and distributed. When there's no actual film stock used in the production of a movie, you shouldn't call it a film.
In the case of a Marvel movie, it's almost more accurate to call it an animation, but movie covers all production methods.
Incorrect. According to the dictionary, film is synonymous with motion picture, which is irrelevant as to the underlying medium. Also, people use it that way, so your pedantry is outdated and wrong.
No, you can't. That's a malapropism that's become common as a result of non-technical people appropriating a technical term. Just because a lot of people say it, doesn't make it right.
Just because a lot of people say it, doesn't make it right.
Actually, that’s exactly how the English language works. There’s no governing body that matters who determines what counts as correct English. The closest thing is the dictionaries but those change all the time, in response to....people using words differently.
In some cases, that's true. But not when it's a technical term that has a specific technical meaning. A good example of this is psychological terminology. The general public has latched onto terms like depression and borderline but uses them in ways that are incompatible with the real diagnoses. This causes real issues for people suffering from those illnesses since lay people mistakenly believe they have some idea of what those people are dealing with. The psychological community is vastly outnumbered by the general public, but their definitions remain the official meaning of those words.
Similarly, we can't claim that centrifugal and centripetal forces are the same things just because more than 90% of the population uses the term centrifugal for both. Some words have specific meanings that don't change no matter how many ignorant idiots decide them mean something else.
Come on. Watching a film vs. a movie isn't a technical term, it's something that everyone uses all the time, and the dictionary disagrees with your pedantry. You're just wrong here.